State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Boxing Games on iOS in Ecuador: Q1 2024 Performance

Explore the performance of the top five boxing games on iOS in Ecuador during Q1 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Ecuador: Q1 2024 Performance

During the first quarter of 2024, the top five boxing games on iOS in Ecuador showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Boxing Star: Real Boxing Fight

Boxing Star: Real Boxing Fight experienced fluctuations in weekly revenue, peaking at approximately $157 in mid-March. Weekly downloads reached a high of 47K in the week of March 11, while active users saw a significant rise from 50K in late February to 124K by the end of March.

Real Boxing: KO Fight Club

Real Boxing: KO Fight Club maintained a stable revenue stream, averaging around $25 per week. Downloads spiked to 96K in the week of March 11, and active users increased from 33K in late February to 148K in mid-March.

WWE Mayhem

WWE Mayhem saw varied revenue, with a notable peak at $82 in mid-January. Downloads surged to 84K by the end of March, and active users grew from 69K in late February to 176K at the end of the quarter.

EA SPORTS™ UFC® 2

EA SPORTS™ UFC® 2 demonstrated a clear upward trend in both downloads and active users. Weekly downloads skyrocketed to 1.36M in mid-March, while active users peaked at 2.32M in the same period. Revenue also saw a significant increase, reaching $66 in mid-March.

Real Boxing 2

Real Boxing 2 showed consistent performance with revenue peaking at $19 in the final week of March. Downloads reached 183K in mid-March, and active users grew from 96K in late February to 270K by mid-March.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024